Project Topics
Marketing
Company Information
Company | LiveLike |
HQ | New York |
Revenue | Unlisted |
Employees | 50-100 |
Stage | High-Growth Startup |
Hiring Potential | Follow-on Projects, Formal Internship, Entry Level Full-Time, Upper Level Full-Time |
Website | http://livelikevr.com/ |
Company Overview
Experiential Learning Program Details
School | Montclair State University |
Engagement Format | Live Case - Think "Hackathon" or Case Competition with a whole class of students! This learning format allows educators to deliver experiential learning to students at scale. Students are often split into groups to work on a live case (or a series of cases) from a real host company that directly relates to key learning objectives. |
Course | |
Level | N/A |
Students Enrolled | N/A |
Meeting Day & Time | N/A |
Student Time Commitment | 4-7 Hours Per Week |
Company Time Commitment | 2 Hours |
Duration | 12 Weeks |
Program Timeline
Touchpoints & Assignments | Due Date | Type |
---|
Key Project Milestones
-
February 13, 2019 - MILESTONE 1
Project 1: Analysis of Product and Existing Branding and Marketing Strategy
- What’s included in LiveLike’s product portfolio? How has it performed to date?
- Develop an understanding of the LiveLike business model, the industry, it’s competition, and clients (B2BC).
- What is the LiveLike Brand Identity and branding roadmap for the VR product?
- What marketing channels does LiveLike use to generate brand awareness and interest from prospective clients and end users? (e.g., Social Media, Traditional Media, Webinars, Speciality Shows/Conferences, etc.)
- How would you evaluate and rate performance for each of the marketing activities and channels?
- What suggestions do you have to improve current performance in marketing?
Project 2: Analysis of Product and Existing Marketing Channels
- What’s included in LiveLike’s product portfolio? How has it performed to date?
- Develop an understanding of the LiveLike business model, the industry, it’s competition, and clients (B2B2C).
- What is the LiveLike Brand Identity and branding roadmap for the new mobile product?
- What marketing channels cans LiveLike leverage to generate brand awareness and interest from prospective clients and end users? (e.g., Social Media, Traditional Media, Webinars, Speciality Shows/Conferences, etc.)
- How would you evaluate and measure performance on each marketing category?
- What suggestions do you have to launch and market the new mobile product?
Suggested Deliverable:
Develop actionable marketing and branding guidelines for the VR product
-
February 27, 2019 - MILESTONE 2
Project 1: Social Content Strategy Recommendations
- What has LiveLike’s social media strategy been to date?
- Is the content they distribute for marketing purposes effective at converting new users? How is it being measured?
- What type of content might they be able to publish to better capture client and end user interest?
- Propose 3 different campaigns that would work well given LiveLike’s branding and product roadmap
Project 2: New Product Development Research
- What products are on the horizon for LiveLike in the mobile realm?
- How is this supposed to be different than the existing product suite?
- Who are the key stakeholders? Think about customers and end users. What are the pervasive demographics? Can you profile them?
- What if any existing marketing and branding techniques can be repurposed for the new product?
Suggested Deliverable:
Project 1: Develop actionable guidelines to improve social media presence Project 2: Develop actionable marketing and branding guidelines for the new mobile product
-
March 13, 2019 - MILESTONE 3
Project 1: Select Marketing Campaign for Development
- Choose one marketing campaign to further explore and map out requirements and goals
- Are there any similar campaigns you can reference?
- Can you build out any of the content as a sample?
Project 2: Marketing Planning for New Product
- How would you similarly (or differently) market LiveLike’s new product to customers and end users?
- What marketing channels might be the most effective to reach customers and/or end users? Does LiveLike need separate strategies for different audiences and products?
- What should the content strategy be for the new product?
- What resources are required?
- How would you measure effectiveness?
- Are there any similar campaigns you can reference?
- Can you build out any of the content as a sample?
Suggested Deliverable:
Part 1: Develop one marketing campaign that aligns with the VR roadmap Part 2: Develop one marketing campaign that aligns with the new mobile product branding roadmap
-
April 22, 2019 - Final Presentation & Paper
Prepare a presentation and paper that provides an overview of the process that was used and the results that were ultimately generated.
Suggested Deliverable:
Complete Presentation materials and overview paper
Project Resources
There are no resources currently available
Industry Mentors
Academic Mentors
Assigned Students
There are currently no students assigned.